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Shaman new skills
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I am going to step on Wrath of the Lich King hype train, but onle because I found this cool little chip shaman new skills. A couple of new ones are shown such as Hex, Lava Burst, Lava Burst, Feral Spirit and Thunder. Do note that Feral Spirit shows only one wolf which has probably something to do with Silk Road Gold scaling. I'll hand you the new Shaman skills on a plate first: Hex - Transforms the enemy into a random, reducing the target's movement speed by 75%. While moving, the hexed target cannot attack or cast spells. Only one target can be hexed at a time. Only works on Humanoids and Beasts. Lava Burst - You hurl molten lava at the target, dealing 888 to 1132 Fire damage. If Flame Shock is on the target, Lava Burst will consume the Flame Shock, causing Lava Burst to critically hit. Earthliving Weapon - Imbue the Shaman's weapon with earthen life. Increases healing done by $51940$s2 and each heal has a 20% chance to proc Earthliving on the target, healing an additional 180 over 6 seconds. Lasts 30 minutes. Then, of course, there's the likely possibility I would not include my signature, simply to keep the flow of people into my blog reading that thread to a minimum. It's not something I would relish, any confrontation being dragged over here. Blizzard has said that players in Tier 6 and Sunwell loot won't be replacing them with Northrend greens. However, as with TBC, the new expansion is a Powerleveling of the playing field as far as gear is concerned so some of the new items will indeed seem pretty overpowered compared to what was available pre-expansion. For example, we've seen mid-range dungeon rewards that are almost equivalent to Cursed Vision of Sargeras!
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