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    Settling the over healing question
 
First, a quick apology is in order. I goofed on the last Raid Rx post. I play an Elemental Shaman during my off time. Everything I read pointed me to the original conclusion which is clearly not the case. Ergo, I must apologize.
Other players and other characters might desire something else from their guild. For example, there are many big achievers out there, who always want to "get things done" whenever they log into the game -- these would also say that kindness is good, of course, but they want to focus on making the most of their limited time online, rather than just chatting or doing nice things. Others would feel that a sense of adventure is the most important thing, and would want to join a guild based on clandestine intrigue. Another guild could focus on running their own special event -- anything from a restaurant to a player-run city, complete with organizing all the people to work there at specified times, creating an environment where other roleplayers can get together too.
Today's Raid Rx is a discussion and a debate that's centered been a focal point for many raiding guilds and raiding healers. The point of contention?
 
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